Seznam

Téma:AI player for car racing simulator (TORCS)
Vedoucí:Doc. Ing. Karel Zimmermann Ph.D., Mgr. Martin Pecka
Vypsáno jako:Práce v týmu a její organizace
Popis:The Open Racing Car Simulator (TORCS) is a car racing simulation, which allows you to drive in races against opponents simulated by the computer and to develop your own computer-controlled driver (also called a robot) in C or C++. Develop, implement and evaluate your own AI robot for TORCS.
Pokyny:(1) Download and study the tutorial from TORCS competition [1].
(2) Divide your team into two (not cooperating) sub-teams.
(3) Each team proposes and implements its own AI player, e.g. based on reinforcement learning [2].
(4) Evaluate and compare your AI players against each other .
(5) Evaluate and compare your AI players with respect to the state-of-the-art players in [1].
(6) Optionally propose a superior AI player consisting of proposed players.
(7) Identify advantages and drawbacks of TORCS with respect to the other open source simulators.


Literatura:[1] http://www.berniw.org/trb/index.php [2] http://webdocs.cs.ualberta.ca/~sutton/book/ebook/the-book.html
Realizace:C/C++
Vypsáno dne:11.02.2015
Max. počet studentů:6
Přihlášení studenti:
 

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