Téma:AI player for car racing simulator (TORCS)
Vedoucí:Doc. Ing. Karel Zimmermann Ph.D., Mgr. Martin Pecka
Vypsáno jako:Práce v týmu a její organizace
Popis:The Open Racing Car Simulator (TORCS) is a car racing simulation, which allows you to drive in races against opponents simulated by the computer and to develop your own computer-controlled driver (also called a robot) in C or C++. Develop, implement and evaluate your own AI robot for TORCS.
Pokyny:(1) Download and study the tutorial from TORCS competition [1].
(2) Divide your team into two (not cooperating) sub-teams.
(3) Each team proposes and implements its own AI player, e.g. based on reinforcement learning [2].
(4) Evaluate and compare your AI players against each other .
(5) Evaluate and compare your AI players with respect to the state-of-the-art players in [1].
(6) Optionally propose a superior AI player consisting of proposed players.
(7) Identify advantages and drawbacks of TORCS with respect to the other open source simulators.

Literatura:[1] [2]
Vypsáno dne:11.02.2015
Max. počet studentů:6
Přihlášení studenti:

Upozornění: toto je závazné přihlášení. Zrušit ho může pouze vedoucí práce