Abstract: | In this master's work, a conceptual workflow and open tools were implemented, to provide an instrument for rapid development of educational software. The aim was to create a standardized environment, where only the case specific content has to be provided, and all of the user interface and functional behavior is handled by the supporting software. For these purposes, several existing projects and frameworks had to be interconnected, and a strongly content-independent, modular user interface had to be constructed.
The focus was on educational applications applicable in a university environment. Therefore, the finished application has to fulfil basic expectations of an e-learning software, meaning that it does not only display the content, but also provides a simulated classroom behaviour. The students can be presented with tasks and quizzes they have to solve, and the application reacts differently according to their answers. There are also some more advanced targets, such as necessity to display various visualizations of physiological models, or possibility to deploy the finished application on current technological solutions used by students, such as tablets, notebooks and desktop computers with various operation systems.
|
---|