Detail of the student project

Topic:Hráč hry Logik
Department:Katedra kybernetiky
Supervisor:Ing. Vojtěch Franc, Ph.D.
Announce as:Bakalářská práce, Semestrální projekt
Description:Mastermind is a code-breaking game for two players. The task will be to program an algorithm that learns to play the Mastermid from rules of the game. The player should accept both symbolic and visual assignments of the game. The performance of the player will be statistically evaluated and compared against baselines.
Bibliography:- Sutton, R. S. and Barto, A. G. Reinforcement Learning: An Introduction. The MIT Press. 2018.
Responsible person: Petr Pošík